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Link of repository
Description
It is a game where there is a spawner that you can customise with a data table. You need to survive the waves of enemies. Three elements are present in the game so you need to select the right one to gain an advantage like rock paper and scissors.
Features implemented
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Spawner
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3 Enemy types + boss
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Shooting (Reload, aim)
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Character switch
Challenges
The scope of the whole project was wrong at the start. Deciding to worry about level design was not a good idea because it required too much time.
How do I feel about the project?
I am happy that I had the opportunity to work on a shooter because that is one of my favourite genres. If the scope was smaller I would I had the opportunity to polish the game.
FYP
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