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Junior Collaborative

This is my junior Collaborative project where I worked on a tower defence game in team of 20 people that got review by Rockstars. I was part of the tech so I mainly focues on the functionality of the UI, game loop, some of the enemis, the base, and the character. I only worked on blueprint. Grade 70% first. 

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What was my role?

I was a technical designer on this tower defense game project, which was viewed by Rockstar Games. I worked on a variety of aspects of the game, including the UI, enemy attack function, and game loop.

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HUD: I designed and implemented a heads up  that is both intuitive and informative.

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Enemy attack function: I developed some of the enemies attack function that is challenging but fair.

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Game loop: I created a game loop that is optimized for performance and scalability.

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Faced challenges in managing tech team due to limited communication from senior member

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I am proud of the work I did on this project

Objective of the contribution:

Communication across different roles

Focus on strenghts

Improve blueprints

Efficient code

How did I solve issues?

I mostly used documentations from the official website of Unreal engine 5

Using print strings was also useful to print values 

I also used debugging tool like breakpoints

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