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Junior Collaborative
This is my junior Collaborative project where I worked on a tower defence game in team of 20 people that got review by Rockstars. I was part of the tech so I mainly focues on the functionality of the UI, game loop, some of the enemis, the base, and the character. I only worked on blueprint. Grade 70% first.

What was my role?
I was a technical designer on this tower defense game project, which was viewed by Rockstar Games. I worked on a variety of aspects of the game, including the UI, enemy attack function, and game loop.
HUD: I designed and implemented a heads up that is both intuitive and informative.
Enemy attack function: I developed some of the enemies attack function that is challenging but fair.
Game loop: I created a game loop that is optimized for performance and scalability.
Faced challenges in managing tech team due to limited communication from senior member
I am proud of the work I did on this project

Objective of the contribution:
Communication across different roles
Focus on strenghts
Improve blueprints
Efficient code
How did I solve issues?
I mostly used documentations from the official website of Unreal engine 5
Using print strings was also useful to print values
I also used debugging tool like breakpoints
