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Game Overview

This is a game I developed using Unity, featuring three distinct game modes.

Challenges Faced

Scope Limitations: The initial scope of the game was too small, and the assets were not consistent in style or quality.

Troubleshooting Code: The first game mode taught me a lot about troubleshooting and debugging code. This mode involves highlighting a sequence of buttons in a random order, but the sequence would only highlight up to the button before the last one. This required careful attention to detail and problem-solving skills to ensure proper functionality.

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How do I feel about the project ?

I regret not going for a platformer because that would have made things easier and more fun to work on. I happy to have learnt how to use unity for 2D games. I am not as confident at using unity compared to Unreal.

Unity

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